that people want rather than money in “negative spaces.” They know they can
monetize their reputations. Systems of
self-governance often differ from those of formal law.
also see in comparatively rational actor commercial setting that attribution
has a lot of value. It’s not just social
norms; market mechanisms/responses as in fashion, cocktails, Nollywood,
porn. In porn specifically, my work indicates
that companies create info goods, but create a secondary market they can profit
from. They link the two through branding.
Similar to other ways of monetizing reputation.
a bunch, but beautifully efficient at adapting.
Fagundes’ follow-up to study on roller derby names—social norms changed
over four years since the original study.
You interpreted this as a breakdown, but I’m not sure this was a market
failure from an IP perspective. People were surprisingly willing to just
completely overhaul the social norms of what’s fair in a very short time
period. Very powerful illustration of adaptability
of norm systems to what’s best for the community.
available in theory but not in practice.
(3) May be practically available but unused b/c it doesn’t give people
what they want. (1) and (3) sound
different but arise for the same reasons/desires.
norms (complete self-interest). Leave a restaurant w/o paying = arrested. Leave a dinner party w/ paying = rude! Which of these dominates in IP free
zones? Usually we think it’s noneconomic
social norms—tattoo artists, chefs, etc. find people using creative production
w/o permission, act as if honor is offended. But that’s not to him obviously
the answer b/c in many instances their creative production is tied up
w/livelihood: defending professional turf of comedy, fashion, etc.
to TM/brand management. In many of these
settings, including magic tricks, the systems are motivated by a desire to
protect creative work and to preserve
a brand, intersecting TM/©. Thinks it’s
puzzling that invention seems absent—domain of patent doesn’t seem represented
in the IP-free systems he’s looked at.
[Eric von Hippel’s work?] IP
systems are very hostile to formal legal enforcement. If you threaten legal
action, you lose the sympathy you usually get when you are copied. True in Order
w/o Law, too. In some of these
subcultures, people claim coolness and lawyers are not cool; you should take
care of things w/in community. Or people
think the stakes are too low: disproportionality. But that’s only true where it’s
a real extracurricular.
systems scale in 2 ways: (1) keeping things really simple, like “don’t copy w/o
attribution” or “don’t copy.” Or (2)
norm entrepreneur or norm yeoman, doing hard work of administration that
manages a registry. Derby is his only example. These are fragile. The second
somebody decides they don’t want to do this for free, it can fall apart.
independently of law. You can TM a derby name, but this is ignored. Consistent
w/Ellickson’s thesis that legal centralism is wrong. But most people think they’re
consistent w/law. People in derby would tell him “of course my [derby] name is
copyrighted,” and he’d sometimes suggest they were wrong and they’d reply, “I
think I know about my own name.”
These systems are driven largely by moral intuitions. First in time = first in right; don’t steal
my stuff; give attribution. The factors
they use in determining similarity in derby names look a lot like Polaroid
factors, even though no conscious attempt to imitate law.
they’re systems at all? If driven by moral intuitions, why isn’t it just
similar behavior cropping up in similar circumstances. Variation: maybe this is
the development of a system that reinforces behavior consistent w/our moral
intuitions.
entrepreneurs.]
ostracization—there’s a dark side to IP-free zones. At least IP has defined
penalties; in the Wild West you’re not sure what they will be. Anything that
can be done in secret is potentially IP-free: people and companies do a lot in
secret. Especially processes that lead
to information. Things done in other
countries. Law has been lurching to
freeing up vast areas of IP (patent)—methods, diagnoses, software. Industry recognizes there’s more freedom now
to do stuff w/o worrying about being prosecuted.
such as products of human physiology.
PTO will give you a patent on that, but they almost never win—doesn’t
know of a single case where the patent has been enforced when the process takes
place in the human body. There’s no doctrinal reason, but repugnance might explain
it. Human embryonic stem cells, same thing.
Section 33 of AIA: formalizes Weldon Amendment, don’t allow patenting of
anything connected to the human body: no claim may be directed to or
encompassing a human organism. People hadn’t been patenting in that area
typically; maybe that wasn’t commercially valuable or it was repugnant, but now
it’s formally an IP free zone. It’s a natural experiment.
to IP where you’re starting from the position of not knowing ultimate value, at
least in a context where software is trade secret in fact, not shared on discs.
Most software is not prepackaged; most either contract programming or
self-development by companies. Great deal of need for tailored, customized
software responding to idiosyncratic needs. That’s a problem for/reason why IP
is practically not important for a programmer in active development. FOSS: not entirely IP-free, in that it relies
on © and contracts, but there’s a large literature on why people do it. Sometimes
it’s reputational, learning, job-seeking.
But also needs: modular software/APIs.
Non-IP activities taking place even though there are also areas where IP
is critical. Law needs to incorporate policies to balance these issues.
studies for our book on IP-negative spaces, or do we need to provide policy
implications? We didn’t think our work needed that at this stage. We have 20-25 different case studies to point
to in this space, and there are certainly trends that emerge, such as
attribution. But so far what he sees is
communities that have more differences than similarities. What kind of creativity does a community
value? What does a community care about in addition to/instead of creativity?
Who counts as a creator? What counts as creativity? [What about the possibility of “family
resemblances” in the category theory/Wittgensteinian sense?] What are their histories, how do they change
over time, and in response to what? When
you see the range, there’s value in doing more of this work, in part because
maybe it builds to some bigger theory and maybe some policy recommendations,
but these projects also have value in themselves. We need people to do more of this work.
there points of tension? Sometimes it’s commercial/noncommercial. Sometimes it’s
insiders/outsiders. We’ve seen some relatively
high profile litigation in the graffiti world and the tattoo world. These are
really rare, but when they happen, they get attention. Has concerns about what
happens when law enters the picture for groups that have been blissfully
unaware of/uninterested in the law. Law creates categories/changes the way
people think.
struggles. IP free zones are not only
for weirdos. 150 years ago, the globe
was an IP free zone. Petra Moser has studied actual physical inventions as
outcomes, not patents. She shows that
levels of innovation weren’t affected that much, but the direction of
innovation was. Tech itself may allow for secrecy—chemicals that are hard to
reverse engineer v. machines that are easy.
IP-free zones lead to tech that encodes secrecy.
innovation. Mostly b/c of the way that
computers work. Get to track over time
how activities are happening. Free
inbuilt measurement and logging devices of great help to researchers.
really hard. Chefs, tattoo artists.
Harder when we don’t have IP-full and IP-free subzones, so we can’t
compare easily; also the cultural products aren’t centrally organized—hard to
figure out what’s going on without painstaking interview/ethnographic work.
cultures do seem to have been put in a marginalized category. Which comes
first? Is this not IP b/c we think it’s
not important, or not important b/c it’s not an IP space? Depending on how we think about this, there
are a bunch of things that fit in here that we don’t think of as insular
communities—an atom that’s mostly empty space, as Andrew Torrance says. One key
issue is whether we include trade secrets in the category “IP,” b/c a lot of
valuable economic activity thrives in part b/c of secrecy. It may well be that it’s really a social norm
doing most of the work, with a legal backstop the same way there’s a legal
backstop for tattoo artists. Financial industry, until quite recently, fit into
this model, and even then, everyone in the financial industry hates patents.
scope of patentable subject matter. Suggests possibilities for research that
don’t raise Nagaraj’s problems. We can observe an exogenous legal shock to the
system and see what happens to market structure, investment, creativity to the
extent that it can be measured by something other than patents (which we should
be doing anyway).
most of them. They fall into a variety of categories. We called it negative space b/c we didn’t
want to lay down a rule about how much IP ought to be present. Fashion is not no-IP, but rather one
potentially very important form of IP—©—wasn’t there, though TM was. This is
often true. It’s important to understanding what the scholarship’s about, b/c though
we can’t give you an answer about what the optimal level is (though neither can
neoclassical economics), it’s very good at giving an answer about what legal,
institutional, and social arrangements lead to innovation. Europe: incredibly
broad sweep of IP rights in fashion. US:
design patents can cover some things at the margins, but practical difficulties
are great for most firms w/o long-lasting things like iconic handbags. Look at
their performance: big growth in NY, eclipsed Paris; but Milan is doing very
well. None of this is about no-IP zone, but it’s higher versus lower. What types of innovation are going on in each
place? Are they sensitive to the differences in IP?
financial instruments, where patents and trade secrets are written out b/c you
have to disclose and you have to make a market, which often requires many firms.
Market power takes over from IP, which isn’t a lovely story either. An atomized financial sector might need more
IP to get new financial instruments, which is not a normative claim. People give it a normative cast b/c these are
communities that innovate w/o IP. In
these settings, relatively low levels of IP have led to innovation, and the Q
is in what direction. What you like in
terms of your comedy = what you like in terms of your regulation. It’s entirely
normative.
communities who might matter. It’s not just creators. Who counts as a consumer and understands themself
as part of the community? Consumers
objected to recipe copying; chefs didn’t want public discussion of the matter.
moment b/c there’s a lot of innovation in marijuana, not just in brands and
strains but other things. Prohibition made it impossible to protect IP; now we’re
seeing the choices they make once law is a (partial) option. Change in players, not just a change in law.
Old hippies who dominated the market are being run out by young MBAs.
IP-low/negative spaces. These are two different phenomena which sometimes occur
together. If you’re looking for
variations, make sure to distinguish.
Consider tax advantage patents—prior to State Street they were covered by state secrets; IRS had a rule
that if you had a confidentiality rule in your tax shelter they’d audit it;
then tax patents disappeared when excluded by AIA. Might be another place to
look for exogenous shocks.
innovators can be through tax credits, grants, etc. not just IP. Benefits of these
studies help us understand how different kinds of economic incentives interact
w/noneconomic incentives.
Perzanowski that we need more study of the latter in different contexts, and
not just of P2P filesharers but people who want to push the boundaries of
commercialization—Axanar Star Trek fan
film creators who collected a lot of money in crowdfunding, for example, or
people who set up a Patreon to support their fan art or an Etsy store to sell
their Doctor Who related soap or scarves.
Ongoing norm shifts in terms of “pulling to publish” in largely female fan
communities, or other ways of moving in between fan and professional publishing,
where languages of feminism are often employed in favor of and against various
forms of commercialization.
and fragility of norm-based governance; can do things to institutionalize
certain norms and engage w/formal law, sometimes to preserve territory:
American Library Association; Electronic Frontier Foundation. Organization for
Transformative Works. OTW: Among other
things, we are an ISP hosting 2 million noncommercial fanworks, over 770,000
registered users and receives over 115 million page views per week. Can’t stop
rogue librarians or rogue fans, whatever that might mean, but can promote
norms, self-understanding (e.g., spread of the language of “transformative work”
in fandom).
tagging that intersect w/discourses about feminism, racism, trigger warnings,
and categorization theory/folksonomies.
Terms of service and interface design, for example, contribute to that:
the “Choose Not To Warn” option on a fanwork, which was deliberately designed
in, makes a difference in how people approach warnings. This isn’t directly related to IP, but the freedom
to experiment in content (genre,
length, format) produced by fandom’s emphasis on noncommerciality and fair use may
have made us more attentive to the responsibility of telling people what they’ll
get if they read a particular fanwork.
Wonder what non-IP effects exist of being low-IP in other spaces. [This seems similar to Sprigman’s point that comedy
will be different under different regimes, but it’s not even exactly about the
content that gets produced but about how the content fits into its social
context.]
things aren’t the same in all cases. Sometimes people aren’t interested in
exclusivity and maybe want attribution.
The potential rub: we think of the public domain as the opposite of
excludability, but some non-IP things are tacit knowledge and inherently
excludable.
Social norms as innovation promotion: most case studies have a flavor of “norms
are sufficient, we don’t need IP.” One thing we may be forgetting is the dark
side of social norms. Can be
anti-innovative.
about directness. Fashion example: there’s tons of TM in the industry. Absence
of © has pushed courts in the direction of creating post-sale confusion. Some other circumstances, it’s not TM
directly but TM/brands serving as adequate economic protection even though not
directly applying to the subject matter.
important. Societies function through
norms. The critical distinction is when you want the features of a legal system
that a norm based system can’t provide: transparency, equal access,
accountability. If we studied the destruction of a system through an
entrepreneur/violator—if the way it’s going is looking more like the virtuous
features of a rule of law system, we might start thinking that certain legal
mechanisms are better at this point than they were before. These norm-based communities are often very
homogeneous. Studies suggest that when
they become large & heterogeneous, the norms break down and the need for
accountability, transparency, and equal access comes in.
Competence enhancing innovation reinforces the structure—existing customer
bases, distribution channels, etc.; competence destroying innovation makes some
of the things that leading firms are good at no longer relevant. Can imagine
similar things in norm based communities. Interesting to see what they resist as
competence destroying.
absence of IP; another is why they’d be motivated to create an extra system of
rules when IP already exists. Sometimes it’s when there’s chaos; sometimes when
it’s too expensive; sometimes law doesn’t give them what they want, like
attribution; sometimes law doesn’t cover the subject matter, but he thinks that’s
rare.
protect them; they therefore create norms.
[speak for yourself!]—I’m ultimately agnostic about whether these formal
systems are good. Bottom-up doesn’t mean
best or better.
up a crop of people to protect the strong against the weak. Law has lawyers built into it, which creates
all kinds of access problems. Debate in
fashion: one side observes that there’s no copyright and that means that young
and new designers are disadvantaged by freedom to copy. Other side says that
the industry is open to young and new in part b/c cost of entry doesn’t include
hiring a lawyer. Yes, the weak will sometimes be preyed upon by the strong, but
in a more concentrated industry the weak aren’t going to be there to be preyed
on.
and linedrawing; we should think about this here as well. There’s also concern
about enforcement mechanisms, which can be pernicious and harmful. Structure of
community itself screams for concerns about exclusion on grounds we’d find
troubling—think of GamerGate. Norms can be normatively bad.
very big. Sophisticated means of managing communities exist.
of custom. We could get a lot by studying what IP regimes people opt out of,
b/c that may tell us if there is too little—or too much—IP in their area.
w/alternative forms of protection, such as contract, trade secret (a
contractual version in some manifestations).
IP might be a default, but Linux/CC uses a space to create w/very
limited protections. Patents used to
forestall the patenting of others.
Realms w/in IP such as fair use, private use, where there is an
unpoliced use. Intrusion of law gets the same kind of attention such as tattoo
artists’ suits, as when ASCAP sues the Girl Scouts for singing songs around the
campfire. Has the US fashion industry
taken advantage of absence of protection here to poach French and German
design? Cross-border traffic may tell us
a lot about creativity inside and outside.
educational spaces. How do we police overstepping of IP into sacred spaces of
childhood, family? No community/culture
is hermetically sealed; we allow normative policing inside, but when someone
outside the community appropriates we tend to lawyer up. Native American tribes are turning to TM,
copyright, even design patent. IP as
currency of “modernity.”
teach us anything about music, film, the art that “matters.” Can we change minds? How?
What are the next generation of projects to convince the unconvinced?
Kate Darling writes about online adult entertainment industry, making the point
that response to uncontrolled piracy was to change the product mix to something
that was experience based and more difficult to pirate: rise of camgirls. Music
industry: the rebirth of the live show. Movie industry has reinvested in
theater industry as a consumption good.
Music industry also reinvigorated the singles market, which turns out to
be how consumers want to buy music; subscription model is rising in music and
movies. Enormous diversification of consumption opportunities that was provoked
by piracy, resulting in more people w/different willingness to pay being
served. There’s more to say about that, but these low IP industries did it and
high IP industries can do that too?
consumption patterns that’s not accessible to us: Amazon, Netflix, Spotify—that
could help us understand what’s being created, why and how.
innovation quid pro quo story. This is a huge piece of that skepticism: if
there are 7 different places where there’s innovation w/o IP, that’s part of
showing that the canonical story has huge holes. [“I refute it thus!”]
these all marginal activities. What they
have less success brushing off is the observation about the changes in
mainstream industries—music, film, publishing to a lesser extent. They don’t want to talk about that. Kastenmeier said: going forward, when anyone
comes to this subcommittee and asks for an extension in IP, they have to do
something equivalent to an environmental impact statement saying that the
industry needs the right given to continue producing/produce at a higher level.
First hearings after that—semiconductor proposal—was strained effort to explain
need for incentives. Not a single hearing after that addressed the issue. You
can’t do business in DC in those terms w/IP, b/c the basic premise that you
need exclusive rights to generate creativity was an unmanageable task. So we
have interesting studies about “marginal” creative activities; huge shifts in
mainstream media; fascinating to see attempt to map current trends onto what
copyright law specifies as conditions for protection. There will be increasing
mismatch b/t what law needs to do and what industry is going off to do on its
own. [DRM?] Taking “marginal” methodologies and applying
them to the mainstream would provide interesting results.
the industry would have looked like w/o that act.
[everyone laughs]
Hollywood. Pharmacos are notoriously secretive. Music is easier, but many of us
would love to do that if we could. Confidential
interviews—but that’s subject to criticism for lack of transparency.
gap.”
optimum, and these equilibria, even if fragile, seem to be consistent w/lots of
innovation. There’s tons of stuff produced in fashion. That’s correlated w/ a
rights-free environment (at the core).
Protection’s not as complete as it was in music either—the question is
what’s the set of protections necessary to have a robust, innovative
community. If that’s the question, the
industry has to explain why what we see represents underinvestment. [But they
say it represents underreward.] We have
high quality and high output in music; need to explain why this “Silver Age”
looks bad.
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